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With Remote Manager, managing content and monitoring network status across multiple locations is a breeze. Monitor the entire network and should a problem occur, take corrective action before your viewers even notice.
- Drag-and-drop content from local network to one or more remote locations simultaneously
- Browse network of players and view live output from any location
- Receive email alerts when a problem occurs
- View detailed technical statistics for any player on the network
- View system and “as run” logs for any player
- Automatically manage disk space usage for all players
- Send control commands to one or more locations for automating tasks such as turning screens on and off
Content for any remote location can simply be dragged onto the appropriate node in the system tree view. Individual files can be assigned a scheduled download time, as well as an expiry date after which content should no longer be downloaded. Content which is added to the tree view is automatically placed on the Media Server for delivery to the appropriate remote locations.
Depending on the requirements and system configuration, the Remote Manager can send control commands to any or all remote locations via a direct TCP connection or via a file-based command protocol using FTP. This allows the Remote Manager to control remote players both on a private intranet and across a wide area network where many of the players may be protected behind network firewalls.
The Remote Manager uses a bidirectional protocol, which means that in addition to sending control commands to each remote location, it can also receive status updates for all actions performed by each player. This allows maintenance technicians at the central location to view log files, change configuration settings, restart player systems, and manage overall system operation from the central location.
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